Person

Shamus P. Smith

IdentifierIdentifier Value
ORCID ID
0000-0001-9135-1356

Creator/Contributor
2

Pageview Total: 20

Conference paper

02 Jul 2016

The purpose of this paper and session is fourfold. Firstly, we outline an enduring educational and social problem, poor levels of literacy amongst some adults, including students in higher education, and a potential innovative solution – the gamification of literacy learning. The problem of...

Share
Geographic Coverage: 
Broad Subject Area(s): 

Research report

01 Nov 2016

This roadmap highlights, in an accessible way, some existing and emerging digital technologies and their potential to create deeper and authentic learning opportunities in school and post-school education. Like all useful roadmaps, this report does two things. Firstly, it charts some broad...

Share
Geographic Coverage: 
Broad Subject Area(s):