Electronic sport: how progaming negotiates territorial belonging and gender

05 December 2011The article explores the phenomenon of electronic sport (e-sport), which refers to organised and competitive video gaming. It is approached as a ‘social world’ and a specific culture of gaming, which produces organised groups, events and broadcasting. Located at the intersection of gaming and sports, e-sport adopts elements from both areas. From a grounded theory perspective, the article discusses the contexts, meanings and practices of pro-gaming within e-sport as researched in a study consisting of semistructured interviews with e-sport fans, gamers, journalists and team managers and observation of e-sport events and clubhouses. The results point out that territorial belonging and gender remain relevant for progaming. Both can inspire belonging and result in exclusions or inclusions. But while territorial belonging is adopted as a flexible practice, gender is structuring gaming within e-sport.

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03 May 2012

Strengthen our voice - take part in the Australian Community Sector Survey

There's just under two weeks to go for Victoria's community sector organisations to help us provide an authentic snapshot of the state of demand for services in the state.

22 March 2012

The Attorney-General's Department has launched a new inquiry to explore the scope for reforming Australian contract law. There will be a three-month consultation period.

08 March 2012

Women's Health Victoria (WHV) is a statewide women's health promotion, information and advocacy organisation, working with policy makers and health professionals to influence and inform health policy and service delivery.

The online survey is open to anyone who has used WHV's services, resources, or websites in the past 12 months. It covers: WHV publications, professional training, The Index database of gendered statistics, WHV Clearinghouse, BreaCan Service (supporting people diagnosed with breast or gynaecological cancer), capacity building, member services, and more.