Person

Neda Moskovsky

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Report

14 Aug 2018
48

This report details a program of research devised to address the VRGF questions about free‐to‐play mobile apps that mimic traditional gambling games. Although these products do not involve winning real money, they can involve winning free play‐time and thus replicate a critical element of real...

Report

15 Dec 2015
31

This research investigated consumers' perspectives on the use of online and venue-based electronic gaming machines (EGMs).

Interviews with recent EGM gamblers showed that the social aspect of gambling was important for many, reflecting their choice to gamble in a venue. This was also seen...

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