Person

Alexandra Rankin Macgill

Report

Adults and video games

More than half - 53% - of all American adults play video games of some kind, whether on a computer, on a gaming console, on a cell phone or other handheld device, on a portable gaming device, or online. Age is the biggest demographic factor...
Report

Writing, technology and teens

What, if anything, connects the formal writing teens do and the informal e-communication they exchange on digital screens? A considerable number of educators and children's advocates worry that James Billington, the Librarian of Congress, was right when he recently suggested that young Americans' electronic communication...
Report

Teens and social media

Content creation by teenagers continues to grow, with 64% of online teenagers ages 12 to 17 engaging in at least one type of content creation, up from 57% of online teens in 2004. The use of social media is gaining a greater foothold in teen...
Report

Parents, teens and technology

While a majority of parents with online teens still believe the internet is a beneficial factor in their children's lives, the number of parents who see the internet as a good thing for their children has declined since 2004. US teens and their parents often...