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This resource outlines the ALP's proposed arts and cultural policy for 2019 and beyond.
Australian Screen Production Education and Research Association is working towards better recognition of the myriad practices occurring in teaching and research by screen production academics nationally and aims to work more closely with policy makers to better support screen production inputs and outputs in the...
This document seeks to make a contribution to the field through crystallising key positions and taking a stance in ongoing conversations that consider how we measure quality in creative practice research.
The screen sector is vitally important to the economic, social and cultural life of the UK. According to research which covers the UK’s film, television, animation and video games industries, the sector generated over £6bn for the economy (2013), including £1.5bn in overseas investment (Olsberg...
This report is designed to help the industry understand its audience, and to inform anyone interested in the place that screen stories have in a modern, online Australia.
This report includes the 2016–17 annual reports for the Australian Communications and Media Authority and the Office of the eSafety Commissioner.
This report was commissioned by the Australian Screen Production Education and Research Association (ASPERA) and conducted by its Research Sub-Committee, for the beneft of the ASPERA community in Australia and other screen/media education and research communities internationally. It provides an overview of current working environments...
Australia's federal, state and local governments spent just over $7 billion on cultural activities during 2012-13, according to these estimates of funding for arts and cultural activities by the three levels of government.
Australia's federal, state and local governments spent nearly $7 billion on cultural activities during 2011-12, according to a report released today by the Australian Bureau of Statistics (ABS).
This publication presents results from a survey of businesses mainly engaged in film and video production and post-production services and a census of businesses mainly engaged in television broadcasting, television channel provision and digital game development.
It provides information about industries engaged in television...