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The digital revolution is unstoppable and irreversible. The speed, scope and pervasiveness of digital technologies is profound. Like every other technology driven change, it has benefits and challenges.
Interaction design is something perhaps few people think about. Yet it is one of our most important areas of research. The world is now changed every few years by information and communication technologies, and it is interaction design that has to make these changes work...
Illustrates the practical application of technology in community-based patient care through an overview of a project that the RDNS has trialled to provide remote medicines management.
Background Given the socioeconomic demands of the Australian society, both now and in the...
With the demographic ageing of Australia’s population, a suite of emerging innovative technologies offers the prospect of enhanced security, safety, diagnosis, treatment and physical assistance to improve the quality of life for elderly people, to help them remain at home, and to provide financial savings...
Technology is being extensively used among children with autism spectrum disorder (ASD) in affluent countries. However, there is a paucity of studies exploring the use of technology for children with ASD in developing countries like Sri Lanka.
Presentation from Society 4.0 Forum, held in Melbourne in November 2018, which scrutinised some of the key issues that relate to the Fourth Industrial Revolution - Industry 4.0.
How can we design ethical data governance, information systems and analytics that involve citizen and service...
Makerspaces—specifically those with a focus on digital fabrication and physical computing—are emerging as symbols of social and economic change in many cultures. This paper argues that processes of institutionalisation within these makerspaces are shaped by the specific urban ideologies they are bound to.
Technological advancements of the modern world have given individuals immense access to knowledge. However, with this access and the ability to share it comes the noise of billions of voices. This digital fog of information can make it difficult to fully understand and navigate the...
To gain new insights into young adult's self-esteem problems and how we might help support them with interactive technologies, this paper discusses a mixed method user-centred study to discover ways to design digital artefacts to help young adults with low self-esteem feel happier.