Developments in Web3 for the creative industries
Web3 is an online ecosystem based on blockchain technologies, involving peer-to-peer transactions and coordination tools. This report examines the what, why, who and where of Web3 for the cultural and creative industries, using examples from visual art, music and games.
Creative New Zealand: statement of intent 2022-2026
This strategy sets out Creative New Zealand’s 4-year plan, and describes how the organisation creates value for New Zealanders through support for the arts, and what needs to be done to increase that value and ensure all New Zealanders share in those benefits.
A remuneration policy for artists and arts practitioners
Creative New Zealand is seeking feedback on a remuneration policy to support the development of more sustainable careers for artists and arts practitioners. This draft policy proposes a set of principles aimed at ensuring fair remuneration for artists and arts practitioners for the work they...
COVID-19, digital inclusion, and the Australian cultural sector: a research snapshot
This snapshot reports on the preliminary findings from research that asked how digital inclusion affected the Australian cultural sector in the wake of COVID-19.
COVID-19 was an unexpected intermission for creative arts workers in Victoria: but what happens next? A research snapshot
The arts industry in Victoria has been seriously affected by public health-related state government restrictions due to the COVID-19 pandemic. RMIT researchers invited creative arts workers to share their pandemic experiences in an online qualitative survey. This publication outlines some of the key findings.
Public displays of affection: how can artists rebrand soft power?
This publication reports on a conference that explored the relationship of arts and cultural initiatives to soft-power agendas which, along with ‘market’ and ‘audience development,’ often underpin the Australian government’s investment in international arts activities.
Consultation paper on growing the Indigenous visual arts industry
This paper includes information on activities the federal government is currently undertaking to support artists, art centres and the industry, and asks questions of the sector to inform future activities, especially considering the full long-term effects of COVID-19.
Community participation as identity and belonging: a case study of Arts Project Australia. “I am an artist”
This study aimed to describe the program logic and outcomes of a program that aimed to support community participation through increasing participants’ sense of identity and belonging to the Arts community.
Making sense of the termination right: how the system fails artists and how to fix it
The termination system was designed to protect authors and their heirs against unprofitable or inequitable agreements. This report explores the right of authors to terminate a copyright license or grant and regain rights in their works—even if their contracts contain language to the contrary.
A profile of creative professionals
This report finds the majority of creative professionals covered in the survey have difficulty making a sustainable living from their principal artform or creative practice. Most rely on other sources of financial support such as another job or a partner’s income to survive, and most...
Several major themes emerged from the stories of Canadian artists heard during this inquiry, including the increasing value gap, the decline in the artistic middle class, the impact of technology on creative industries and changes in consumer culture.
New Zealand’s proposed capital gains tax could nudge taxpayers to invest in art instead of property
The key motivation for New Zealand’s Labour-led government in establishing the Tax Working Group was to investigate a fairer tax system. For reasons of simplicity, the TWG proposes broad exclusions from a capital gains tax, including a taxpayer’s primary home and all personal assets such...
Crafting self: promoting the making self in the creative micro-economy
The primary aim of this project was to determine how online distribution is changing the environment for operating a creative micro-enterprise, and with it, the larger relationship between public and private spheres. A key research question was - what are the ‘self-making’ skills required to...
Promoting gender equality through the arts and creative industries: a review of case studies and evidence
To explore how art can be used to help promote gender equality in Victoria, VicHealth commissioned a research team from the University of Melbourne and Deakin University to review international, gender-related arts projects. This report document their key findings.
Making art work: a summary and response by the Australia Council for the Arts
In this companion report, the Australia Council has placed the key survey findingsalongside other literature and analysis to highlight and contextualise emerging trends,and to discuss what they mean for Australian artists into the future.
Making art work: an economic study of professional artists in Australia
This report highlights the challenges and opportunities faced by professional artists in Australia.
Efficiency of the Australia Council’s administration of grants
This audit assessed whether selected grant programs are being administered efficiently by the Australia Council in relation to suitable comparators.
Promoting access to culture via digital means
Institutions and arts organisations (public and private), set up to carry out a public purpose, now find that through the impact of digitisation and internet tools, they are, in many cases, lagging behind. There is a growing sense, confirmed through the research carried out for...
Recalibrating culture: production, consumption, policy
Advancing knowledge and understanding of contemporary cultural employment and activity, this research focuses on artists and cultural practitioners, exploring how they work and survive.
S2M: the economics of Australia’s small-to-medium visual arts sector
Based on a survey conducted in 2016, the data in this study reveals that the small-to-medium (S2M) visual arts sector employs over 2,000 people, puts $100 million into the economy and produces 26,000 new art works each year - with a budget worth just 0.03%...
City of Melbourne arts infrastructure framework: a five year plan
The purpose of the City of Melbourne Arts Infrastructure Framework (MAIF) is to provide strategic direction on the delivery of arts infrastructure by the City of Melbourne and its external partners.
Working in the Australian entertainment industry: final report
This report was conducted by Entertainment Assist in partnership with Victoria University. The research project was an innovative and extensive in-depth investigation into the wellbeing of those Australians who work, create and perform in the entertainment industry.
Showcasing creativity: programming and presenting first nations performing arts
First Nations performing arts are unique, contemporary and diverse expressions of the world’s longest continuously living cultures. They embody a proud tradition of telling stories to connect generations and communities. The Australia Council’s national Arts Participation Survey found that nine in ten Australians (92%) believe...
A study of artists’ working environment
Results of a 2016 survey in Sweden addressed to artists in the fields of visual and applied arts, dance, film, music, words and theater.
Artists outside art centres
Summary of findings: Stability: Around 90% of independent Aboriginal artists have been working for five years or more and many for over 20 years. Modest production and sales: Most artists work part time, with low levels of sales. In the week before their interviews, three-quarters...