Creative arts education

NARROWER TERMS
Report

Digital enterprise through the arts

This research addresses the continuing disparity in education and employment outcomes of young people with disabilities, particularly youth who identify as Aboriginal and Torres Strait Islander Australians and those living in regional and remote locations of Australia.
Briefing paper

Transitioning young people to education and employment through arts-based social enterprises

The briefing draws upon the expertise of RMIT’s education, art and social science research community to inform policy makers on opportunities and challenges for arts-based social enterprises (ASEs) in supporting the engagement, well-being, education and employment pathways of marginalised young people, while trading creative products...
Report

Second Life: how may it augment our first (learning) life?

This report on Second Life is structured in five parts. Part 1 gives a short outline of what Second Life is. Part 2 details current and potential use of Second Life in pedagogy. Part 3 addresses Second Life in relation to research and creative practice...
Conference paper

The wicked muse: Partnering creative practice, local communities and sustainability

Through this paper I propose that the ‘Muse’ is an important part of this ‘wicked’ conversation and can infuse the process with culturally rich meaning that enables communities to construct more sustainable cultures of living. Creative practices – from art, design, craft, writing, music and...
Report

The contours of inclusion: frameworks and tools for evaluating arts in education

This publication is an edited collection of invited essays by presenters and panelists at a symposium of the same name which highlighted the growing body of evaluation and research from the general arts education field. They also featured specific work that relates to students with...
Report

First we see: the national review of visual education

This is the report of a two-year review of Australia's visual education that examined existing programs and good practice from across the education system and outlined a framework for the future of visual education and four key recommendations. The four key recommendations of the review...