Digital Platform Services Inquiry – September 2021 Report on market dynamics and consumer choice screens in search services and web browsers: issues paper
The Australian Competition and Consumer Commission has released this issues paper to gather the public's views on potential competition and consumer issues in the provision of web browsers and general search services to Australian consumers and in particular, the impact of default arrangements.
In the last few years, a number of high-profile cases of sexual and violent offending have been committed after the offender and victim met through a mobile dating application. The research outlines in this report suggest that dating app users are at greater risk of...
This report covers findings from Stage 3 of a co-funded Swinburne University/460degrees research project into the social and psychological enablers and barriers to digital wallet usage which ran from August 2019 to April 2020. Findings suggest a tension between convenience and concern that affects perceptions...
In this paper, the authors focus on data trust and data privacy, and how attitudes may be changing during the COVID-19 period. They also look at the implications of these changes for the take-up and effectiveness of the COVIDSafe App.
This study investigates the potential use of voluntary apps through four empirical studies utilising both qualitative and quantitative methods – a driver acceptance assessment study, an expert-based risk assessment study, an online-based case-scenario analysis, and an in-vehicle study.
The aim of this review was to identify policies, programs and services which have been effective in preventing and/or managing mild to moderate depression and anxiety in adults.
Gaming micro-transactions for chance-based items, called 'loot boxes' for the purposes of this inquiry, are included in some video games to provide players with away to obtain virtual items for in-game use.