Co-design
ALTERNATIVE LABELS
Co-creation
Coproduction
NARROWER TERMS
Report
Co-designing a peer support platform for people with low vision and blindness
This report evaluates the design and development of a prototype Peer Support Platform that aimed to address the information, linkages and capacity (ILC) building needs of people with low vision and blindness.
Guide
Human-centred design playbook
This guide is for public servants who are designing, procuring or managing human-centred design (HCD) projects.
Report
Exploring regulatory approaches to consumer vulnerability
Providing a contemporary understanding of consumer vulnerability, this report looks at why regulators are focusing on this in regulatory design, and provides some lessons and opportunities for change.
Report
Increasing and improving community mental health supports in Western Australia
Service providers have long been aware of the lack of community mental health supports in Western Australia. This project brought together co-design and research processes to examine the need for community mental health supports from a lived experience perspective.
Report
Sprinting for good: using co-design to collaborate for social impact
The Centre for Social Impact (CSI) and the Community Governance Steering Group (a collaboration of people and organisations interested in developing and supporting good governance practices in Aotearoa New Zealand’s community sector) used a 'co-design sprint' process, with more than 150 people involved, to develop...
Report
A real deal: a research action agenda for transforming Australia in and beyond the pandemic
Identifying five new benchmarks in order to build an economy and government that work for people and our planet, this report outlines a research and organising agenda for a genuine deal between the market, state, and civil society that works for people and the environment.
Guide
Service design — overview
Service design is about making government services easy for people to use. This means designing services that put people at the centre and help them do the task they need to do, like learning to drive or buying a house.
Article
Design thinking: a quick overview
Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. Involving five phases—Empathize, Define, Ideate, Prototype and Test—it is most useful to tackle problems that are ill-defined or unknown. The...
Conference paper
Families adapting to density in a suburban medium density community housing development in Auckland, New Zealand
As a medium-density housing development specifically aimed at young families, Waimahia was developed by a consortium of Māori organisations and community housing providers (CHPs), to provide affordable, quality housing, with a particular focus on meeting the housing needs of low-income Māori and Pasifika families.
Discussion paper
Australian public sector innovation: shaping the future through co-creation
The key message of this report is that the public sector must become a leader and enabler of innovation in Australia, constituting as it does about 35% of GDP with a pervasive role in our economy and society.