The fashion industry reaches almost every person on the planet, and is one of the most polluting and in-transparent sectors in the world. The global system is stuck in a cycle of persistent problems. This report discusses how we can move from small innovations to...
To gain new insights into young adult's self-esteem problems and how we might help support them with interactive technologies, this paper discusses a mixed method user-centred study to discover ways to design digital artefacts to help young adults with low self-esteem feel happier.
The need to understand the impact of urbanisation and changing land use on water and solute mass balances in the groundwater underlying urban areas has been increasingly recognised over the past 25 years. Groundwater resources are now included, for example, as part of integrated urban...
Schools are a vital part of any healthy and thriving community. There is growing appreciation of the significant role that good design can play in education, with increasing evidence that student learning outcomes are closely related to the quality of the environment in which they...
The field of design spans an array of professional disciplines – from architecture to human factors to visual design – but is underpinned by two core practices: empathy and prototyping. Empathy involves seeing the world through the eyes of the people...
Real-world application of the CRCWSC’s research, highlighting that the transition to a water sensitive community can lead to genuine innovation if local citizens are engaged as partners in the process.
Elwood has a history of water management issues related to flooding and water quality,...
Stormwater harvesting and reuse scheme for a major water user in urban Sydney.
The Blacktown International Sportspark Sydney (the Sportspark) is an elite international sporting facility, attracting 750,000 visitors per year, which requires substantial volumes of water for irrigation. The Angus Creek stormwater harvesting...
This paper reports on a UK-funded research project on designing for people living with advanced dementia using mixed methodology research and evaluation.
Government bodies create programs encouraging seniors to remain active and independent for maintaining quality of life. Typically, councils engage design studios to design active ageing programs where the designer/client interaction is paramount. This study aimed to find out what happens when taking the time to...
This paper demonstrates an emotion-led design approach, and associated co-design methods, intended to help create medical waiting rooms where patients feel welcomed and cared-for.
This paper presents the main findings from designing and testing a prototype of a robotic device for stroke rehabilitation; including ease of use, how acceptance and initiation of use were implemented.
This paper is authored by Simon Barlow, of UnLtd – Transform Ageing partners.
This paper explores how combining developmental and theory-based evaluation approaches can provide space for learning and accountability in innovative programmes.
It draws on our experience in Transform Ageing and makes...
This report delves into the information pursuit of Swinburne's Centre for Design Innovation team, exploring the way the CDI navigates the contextual factors that shape uptake and adaption, as well as the positive effect our catalogue of work has had on end-users both locally and...
The intent of the graphic format of this document is to make the policy clearer and more accessible to a diverse audience, including the community, designers, planners, and developers.
Despite significant changes in Australia’s physical and social fabric in the seventy years since the RVIA Small Homes Service’s conception, Robin Boyd’s resolve to do “better with less” remains as relevant today. Rory Hyde evaluates the service’s legacy and its potential application to today’s increasingly...
Behavioral psychologist Ingrid Gehl influenced much of the thinking of her husband, the celebrated urbanist Jan Gehl. Imagine if all designers were married to behavioral scientists–or even if they just talked with each other.
Read the full story at Co.Design
This paper outlines the thinking behind the use of co-design workshops to engage a range of stakeholder representatives in the design and development of a Patient Experience Improvement Toolkit.
Investigates what it means to design for services where the foremost virtue is an ethic of care and when service systems are becoming ever more complex.
Design4Health is an international conference that brings together designers, health professionals and creative practitioners with researchers, clinicians, policy makers and users from across the world to discuss, disseminate and test their approaches and methods in the ever-changing nexus between design and health.
For well over a decade urban development in Australia, New Zealand and other parts of the world has pursued an agenda of sustainability. The goal has been to shape our urban development practices so they can be better - for people, planet and economy....