Co-design
Alternative labels
Coproduction
Co-creation
Guide
Human-centred design playbook
This guide is for public servants who are designing, procuring or managing human-centred design (HCD) projects.
Article
Design thinking: a quick overview
Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. Involving five phases—Empathize, Define, Ideate, Prototype and Test—it is most useful to tackle problems that are ill-defined or unknown. The Hasso Plattner Institute of Design at Stanford (aka the d.school)...
Report
Exploring regulatory approaches to consumer vulnerability
Providing a contemporary understanding of consumer vulnerability, this report looks at why regulators are focusing on this in regulatory design, and provides some lessons and opportunities for change.
Evaluation
Co-designing a peer support platform for people with low vision and blindness
This report evaluates the design and development of a prototype Peer Support Platform that aimed to address the information, linkages and capacity (ILC) building needs of people with low vision and blindness.
Report
Community co-design of digital interventions for primary prevention of ageism and elder abuse
This report evaluates the consultation and co-design processes used to create the digital intervention and how this methodology impacted on the creation of the approach to storytelling about ageism as a driver of elder abuse.