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Problem gambling

Alternative labels
Compulsive gambling
Subject Hierarchy
Broader terms
Gambling
Current term
Problem gambling
Permalinks
APO URI

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Report

National Gambling Prevalence Study pilot 2024

Tanvi Pappu, Mikayla Budinski, Nancy Greer, Barbara Whitlock, Kei Sakata

This study reveals more Australians are being harmed by gambling amid rising participation. Any policy seeking to address gambling harm must consider links between riskier gambling and mental health, financial stress and intimate partner violence. Future policy should be underpinned by and evaluated from a routine national gambling prevalence study.
Report

The social costs of gambling to Victoria, 2023

Georgia Dellosa, Alex Russell, Nerilee Hing, Matthew Rockloff, Chris Doran

The study adopted a public health approach, examining tangible and intangible costs associated with gambling problems in all gambling forms in Victoria. The study sought to quantify the cost of gambling harm to Victoria in financial terms. The total cost of gambling to Victoria in 2022-23 was estimated to be $14.1 billion.
Research Summary

What characteristics of pokies gambling sessions are associated with higher risk gambling?

Gabriel Tillman, Mikayla Budinski, Sethini Wickramasinghe, Rohann Irving

A summary of results of a consumer survey with adults who regularly gamble on poker machines that assesses their risk of gambling-related harm. The research can inform policies that aim to reduce gambling harm by limiting time, spending and access to poker machines.
Report

Gambling in Australia's cost-of-living crisis


Gambling is a critical but ignored cost-of-living pressure for families. This report examines what has happened to expenditure on gambling during Australia’s cost-of-living crisis. It finds that gambling losses are a bigger drain on household budgets than the cost of electricity and gas. It calls for all 31 recommendations of the parliamentary report into online...
Briefing paper

Gambling Legislation Amendment (Pre-commitment and Carded Play) Bill 2024: bill brief


The Bill aims to reduce the negative impacts of electronic gaming machines (EGMs) through the introduction of mandatory pre-commitment and carded play, as well as slowing minimum spin rates to at least 3 seconds in order to address both player losses and potential money laundering activity. This brief details the events leading up to these...