Electronic games
Alternative labels
Computer games
Video games
computer gaming
Report
Classification—content regulation and convergent media: final report
The major principles that have informed media classification in Australia—such as informed media choices and children being protected from material that may cause harm—continue to be relevant and important. While a convergent media environment presents major new challenges, there continues to be a community expectation that certain media content will be accompanied by classification information...
Report
Digital game development services, Australia, 2006-07
At end June 2007, there were 45 businesses in Australia involved in the provision of digital game development services. These businesses employed over 1,400 people and generated a total income of $136.9m which represented an average of $3m per business.Australia's digital game developers generated $136.9 million in income during 2006-07, according to estimates by the...
Report
From reel to unreal: future opportunities for Australia's film, animation, special effects and electronic games industries
This report on the film, animation, special effects and electronic games industries considers the need for Australian films to generate more audience appeal, the benefits of developing and exploiting intellectual property rather than relying on fee-for-service work and some of these industries’ future opportunities.