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Technology and youth

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Technology and youth
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Research Summary

From the mouths of young people into policy: how can we implement qualitative research in policy?


A summary of a research project into young people’s perceptions of data privacy in Antigua & Barbuda for the Ministry of Education. The paper covers policy-relevant findings and documents the next steps into how to translate this research into policy change.
Case study

Children’s right to privacy and participation in the digital age


This paper explores the perspectives of young people in Antigua & Barbuda on privacy in a digital age and how they want their privacy improved. This case study is a showcase for involving young people in the policy process and is an example of how to develop digital policy in participatory ways.
Briefing paper

Policy brief: the impact of screen time and social media on the mental health of young Australians


This policy brief explores both the benefits and risks to young people’s mental health associated with smartphone and social media use, and discusses the ways in which to harness the positive aspects of the digital environment while averting or minimising the potential mental health harms associated with the online world among young Australians.
Guide

Digital child ethics toolkit

Philippa Amery, Tiffani Apps, Filip Birčanin, Anna Bunn, Dinusha Bandara, Karley Beckman, Michelle de Kok, Michael Dezuanni, Madeleine Dobson, Gavin Duffy, Naomi Fillmore, Nicole Hayes, Danica Hendry, Lisa Kervin, Katrin Langton, Amanda Levido, Janelle MacKenzie, Jessica Mantei, Jane Mavoa, Maria Nicholas, Rebecca Ng, Louise Paatsch, Aleesha Rodriguez, Irina Silva, Maryanne Theobald, Sonia White, Annette Woods

There is a growing body of scholarship that examines how very young children and their families relate to, adopt and engage with digital technologies. To support researchers working in this area, this toolkit outlines ethical considerations across three main dimensions of research: contexts; methods; and cohorts.
Report

A new playground: the digital lives of young people with disability


Like many young people in Australia, those with disability spend much of their life in the digital realm, going online to explore their world, to play games and to keep in touch with friends and family. This report compares the experiences and attitudes of young people with disability aged 8–17, and their parents or caregivers...