Racing and gaming regulation
Report
The social costs of gambling to Victoria, 2023
The study adopted a public health approach, examining tangible and intangible costs associated with gambling problems in all gambling forms in Victoria. The study sought to quantify the cost of gambling harm to Victoria in financial terms. The total cost of gambling to Victoria in 2022-23 was estimated to be $14.1 billion.
Report
Regulation of gaming machines
More than half of all gaming machines in Australia are located in New South Wales (NSW). This audit assessed the effectiveness of the regulation of gaming machines in clubs and hotels in NSW, with a focus on harm minimisation requirements. It finds that harm minimisation outcomes are not supported effectively. The report makes four recommendations.
Strategy
Strategy to prevent and minimise gambling harm 2025/26 to 2027/28
This strategy sets out New Zealand’s approach to funding and coordinating services to prevent and minimise gambling harm. It strengthens alignment with mental health priorities by providing additional funding to improve access to services and treatment, focus on prevention and early intervention, and enable more effective service support.
Report
Playing the player: unfair digital gaming practices and their impact on Australians
Australians of all ages are engaging with gaming to relax, learn or connect with friends, but common design features can leave players worse-off – 95% of Australian adult gamers encounter manipulative design practices in digital games, leading to financial losses and emotional distress. The report makes 9 recommendations to protect vulnerable players, improve consumer protection...
Discussion paper
Teenage gambling in Australia
Australians start gambling in large numbers well before they are old enough to legally gamble. This paper reveals that Australian teenagers are more likely to gamble than to play any of the most popular sports in their age group. The paper shows the need for stronger regulations to reduce the harm caused by gambling.