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Building a creative innovation economy - progress report

Publisher
Innovation Economics Australia
Resources
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download linkapo-nid9036.pdf 417.85 KB
Description

Since the release of the Building a Creative Innovation Economy report in February 2008 jurisdictions have indicated that overall priorities identified in the original report remain:

  • Improving access to culture in the digital environment
  • Increasing production of creative digital content
  • Developing skills for artists and executives
  • Strengthening creative sector partnerships, and
  • Commercialising the creative innovation economy.

The original report appears to have stimulated a range of specific initiatives across jurisdictions. Appendix 1 from the original report has been completely updated to reflect these changes and is accurate as at 30 June 2008. The Appendix is a comprehensive table which summarises polices and strategic plans, programs and sector data for the creative sector in the digital environment with hyperlinks to further information.

In addition there have been some significant related developments since the release of the original report including the 2020 Summit, the Review of the National Innovation System and a Call for Proposals for an organisation or consortium to partner with the Australian Government Department of Innovation, Industry, Science and Research (DIISR) to establish a Creative Industries Innovation Centre. The Australian Government believes that these initiatives, together with the ongoing policies and programs being developed and implemented in jurisdictions, lay a firm foundation for the ongoing development of the creative innovation economy.

In response to the request to identify and report Future Directions requiring further action, three items have been identified. Both the Australian and Queensland Governments have identified a need for more research and Victoria has identified collaborative actions related to the management of, and access to, state and commonwealth owned digital heritage collections.

Following the release of the report on 29 February 2008 public comment was invited, closing on 1 August 2008. Five submissions were received, three of which were coordinated on the same topic. The three coordinated submissions commented that the report’s definition of ‘digital environment’ was too narrow and medium based. All argued that there are many opportunities for practitioners in the creative sector to utilise digital tools in the making of physical objects and these opportunities need to be recognised in any policy decisions about the creative sector and the digital environment.

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